﻿using System;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
using System.Collections;
using System.Collections.Generic;
namespace PSDUIImporter
{
    public class Size
    {
        public float width { set; get; }
        public float height { set; get; }

        public Size()
        {
            width = 0;
            height = 0;
        }
    }
}